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Microsoft, Facebook and Telxius complete 160Tbps Marea subsea cable
Telia’s Uzbekistan corruption fine is $400m less than it feared
TE SubCom launches new network operations centre solution
Procera Networks completes $562m Sandvine acquisition
Seaborn tests technology to boost Seabras-1 by 50%
CERN whitepaper outlines networking needs for science community
EdgeConneX deploying PacketFabric’s SDN platform across EDC portfolio
Telekom Austria rolls out A1 brand across all its operations
Metropolitan area network (aka metro)
Complementary to all other areas of revenue assurance, margin management entails the processing of usage records, billing, inventory and invoice data in order to identify revenue and cost opportunities.
Megabits per second
Metro Ethernet Forum
A mesh network is a resilient, wide area network (WAN) topology in which devices are connected with many redundant interconnections between network nodes. In a true mesh topology, there are multiple paths connecting multiple sites where every node has a connection to every other node in the network. Switching between nodes in the event of local or regional failure provides for redundancy so that data can be transmitted/delivered with high reliability. If one node can no longer operate, the others can still communicate with each other, directly or through one or more intermediate nodes. In practice, carrier networks may use only a partial mesh network topology because cost considerations. For wireless communications such as cellular or Wifi, mesh networks take the form of multi-hop systems in which devices assist each other in transmitting packets through the network, especially in adverse conditions and over wide geographic areas. Some WAN architectures, such as the internet, employ mesh routing, creating a virtual global mesh network.
Mobile Games Interoperability Forum
Massive multiplayer online first person shooter
Massively multiplayer online role-playing game is a genre of online computer role playing games in which a large number of players interact with one another in a virtual world.
Massively multiplayer online social gaming
Massively multiplayer online gaming
a place within a co-location centre or carrier hotel where multiple telcos can physically connect to one another and exchange data without incurring local loop fees. Services provided include voice, data and IP circuits. To interconnect, companies order a patch to the MMR which is then implemented by the co-location service provider.
Multimedia messaging service
Multiple network environment
Mobile network operator
Mobile number portability
Minutes of use
Minutes per drop
Moving Picture Experts Group
Multi-protocol label switching:
IETF standard that adds routing and priority to packets transmitted across IP, ATM and Frame Relay networks allowing low and predictable delay for time-critical traffic such as VoIP.
Minimum point of presence
Mobile switching centre
Multi-service provisioning platform
equipment that allows two or more signals to pass over one communication circuit.
MPLS VPN inter-provider connection
Mobile virtual network operator